Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Icewind Drover |
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Advances to: | |
Cost: | 55 |
HP: | 65 |
Movement: | 5 |
XP: | 60 |
Level: | 3 |
Alignment: | chaotic |
ID | Khaganate Master |
Abilities: |
staff impact | 9 - 3 melee | ||
frostbite cold | 8 - 5 ranged | magical |
Resistances: | |
---|---|
blade | -20% |
pierce | -10% |
impact | -10% |
fire | -10% |
cold | 50% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 1 | 40% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 50% |
Mushroom Grove | 3 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |